Christy – Graphics Artist
We met her playing our first browser game, Shadow Warfare. She agreed to work with us for a short time while she was unemployed and worked on Shadow Warfare Graphics and banners. Later on she worked on Battle Field Earth Terrain Graphics. This concluded her stay with Twilight Shadow Studios for the time being. When she found full time employment her time for hobby artistry became too low to continue with us. She will be missed.
Zero – Head of Advertising
Zero joined TSStudios in early 2008 to facilitate the release of Shadow Warfare Round 2. After his rolling contract came to an end, he joined the company full-time in July 2008. Along with William15, he was the inspiration behind Shadow Warfare’s quest system. In September 2008, he took up his new post in the newly created advertising division, entitled Advertising and Marketing. In September 2009, Zero took a sabbatical from his position in TSStudios, leaving the organisation to pursue other activities for 2 years. It is hoped that he will return to the organisation after his 2 year leave of absence.
Plue – Graphics Artist
Plue developed graphics for TSStudios’ first project, Shadow Warfare, starting with Round 3 and continuing into Round 4. He developed a number in-game graphics, such as the map of Rethan and the Travel Agency map. He has also developed a number of battle graphics for one of TSS’s unannounced projects, which is currently under development.